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Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 7th, 2022, 3:46 am
by Kingpin
I'd guess Muncher might be able to sabotage Packs quicker, and maybe even outright destroy Ghost Traps if it can get its hands on them.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 8th, 2022, 6:42 pm
by mrmichaelt
Part 1 of a 3 part interview with Jared Gerritzen, Chief Creative Officer and Creative Director at Illfonic.
https://www.youtube.com/watch?v=zQtGBpKTTgk

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 9th, 2022, 6:34 am
by zeta otaku
Watching that video now... and, at around the 10:10 mark, they're in the Lodge.... I have NEVER seen those purple light orbs before! has that always been an effect of a haunting or is that something new???

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 9th, 2022, 4:51 pm
by mrmichaelt
Here's part 2 of the interview
https://www.youtube.com/watch?v=ZWtyFesDAFA

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 12th, 2022, 7:47 pm
by mrmichaelt
Part 3 of the interview.
https://www.youtube.com/watch?v=WX8rUpRS9j0



Don't count on GB2 patches, Slime Blower or TVG gear to be added anytime soon.

Seems to hint something for crossing the streams is coming.

Seems to hint at expanding on customization of your character.

EDIT: Sidenote, yay! Amazon shipped my collector's edition game today.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 12th, 2022, 10:59 pm
by zeta otaku
He also hinted at some "new-to-the-game-but-familiar-to-us" gear coming as well. Sad to hear that skinning the packs and other equipment to look stock (or like RGB/XGB) isn't happening... or at least any time soon. Can't wait for the patch (hopefully they get it out before they go on holiday break) and the DLC next year :D

EDIT - after rewatching, the question about reskinning the pack was passed, not given a no... so there's still hope! :D

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 13th, 2022, 3:26 pm
by mrmichaelt
The new patch should be live. Here's a breakdown:
https://mp1st.com/title-updates-and-pat ... ecember-13
This Post Contains Spoilers

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 13th, 2022, 3:34 pm
by zeta otaku
The Tenure system just... doesn't work like they described XD I did it, I didn't get reset to Tenure 1... I get reset to Tenure 11, my gear, while reset to default, was still max level and all the upgrades I had unlocked prior to Tenure were still there and able to be equipped.

I'll say this, the Ghostbusters got hit HARD. Ghosts are still catchable, but it's a bigger fight now.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 13th, 2022, 3:52 pm
by Dr.D
Hang on.

Are you f**** kidding me...preset nametags? I'm not a programmer, but holy hell, that stinks of laziness. How hard could it possibly be to implement a mechanic where we can choose our own names?

This is the first time in a long while I think a patch has moved a game backwards. Ghosts were already almost overpowered and too many games turn into a sprint fest when a player just flies around the map.

This is all coming from someone who has really really enjoyed the game so far, but this patch is like a kick in the balls.

bad job Illfonic. Try again.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 13th, 2022, 4:20 pm
by zeta otaku
I mean, I understand WHY they don't let us enter our own custom tags, it is disappointing. I know it's a small detail, but they definitely did it so people wouldn't mess around with it. Who knows, that might be a thing they add later on in an upcoming patch.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 14th, 2022, 12:25 am
by Chicken, He Clucked
I had a game where the ghost changed types (at least visually) during the game. First a ghouly, then blinky, then basher. All in the same match. I was confused.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 14th, 2022, 12:37 am
by VenomSymbiote
Chicken, He Clucked wrote: December 14th, 2022, 12:25 am I had a game where the ghost changed types (at least visually) during the game. First a ghouly, then blinky, then basher. All in the same match. I was confused.
Could be the player leaving and a new one or a bot taking over maybe?

As for the patch I haven't played it yet outside of getting on quick to check something. My remote trap mod still doesn't work. Unless I'm missing something about how it's meant to function it hasn't worked since launch.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 14th, 2022, 10:37 am
by Spectregater
My RTV worked, however it never game me credit for catching the ghost.
Now the remote trap pedal upgrade has never worked, doesn't matter how close I am to the trap it will never open.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 14th, 2022, 7:11 pm
by One time
zeta otaku wrote: December 13th, 2022, 4:20 pm I mean, I understand WHY they don't let us enter our own custom tags, it is disappointing. I know it's a small detail, but they definitely did it so people wouldn't mess around with it. Who knows, that might be a thing they add later on in an upcoming patch.
I can’t see any reason why you wouldn’t be allowed to use your own tag?

Profanity? There are filter lists for that

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 15th, 2022, 12:29 pm
by Kingpin
One time wrote: December 14th, 2022, 7:11 pm Profanity? There are filter lists for that
Profanity can still get through if the person gets creative with the spelling... Just try conceiving of every variation and combination you could have using the word "shit"... The most practical way to police that is just to lock the ability to create unique nametags rather than try to conceive and block every permutation of every popular swear word and offensive epithet.

It's unfortunate, but people on the internet are the reason we can't have nice things.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 15th, 2022, 4:13 pm
by Hairy Biker
Kingpin wrote: December 15th, 2022, 12:29 pm
One time wrote: December 14th, 2022, 7:11 pm Profanity? There are filter lists for that
Profanity can still get through if the person gets creative with the spelling... Just try conceiving of every variation and combination you could have using the word "shit"... The most practical way to police that is just to lock the ability to create unique nametags rather than try to conceive and block every permutation of every popular swear word and offensive epithet.

It's unfortunate, but people on the internet are the reason we can't have nice things.
While I agree and am disappointed at the same time, you can't even read the name tags anyway, so who would know?

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 15th, 2022, 4:22 pm
by Kingpin
Hairy Biker wrote: December 15th, 2022, 4:13 pm While I agree and am disappointed at the same time, you can't even read the name tags anyway, so who would know?
You can read them when the Ghostbusters heroically enter each mission.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 15th, 2022, 5:18 pm
by zeta otaku
I'd also them spend the time working on other, new assets than having a member of the team locked in a room figuring out how to get around a censor so they can block those character combos.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 15th, 2022, 7:41 pm
by groovygoth666
Is anyone else having trouble unlocking achievements on the Xbox version? I'm trying to unlock "I don't need these", where I've destroyed all three rifts and won as a ghost 4 times now against bots. Playing against bots doesn't appear to be the issue as every other achievement I've unlocked has been against them, resetting the game and console hasn't made a difference either. Or am I just missing something?

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 4:01 pm
by Hairy Biker
Fun little easter egg I heard last night.
Either a GB Bot or one of the NPCs was humming the Ghostbusters theme as I walked by.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 5:15 pm
by mrmichaelt
Preview of some winter outfits in the first 2023 DLC.
https://twitter.com/GhostbustersSU/stat ... 8165349376

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 5:51 pm
by zeta otaku
I love those. I hope they make the swish-swish noise while you walk XD

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 6:30 pm
by Hairy Biker
Just hit level 100. Is tenure worth it?

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 7:24 pm
by zeta otaku
Do it if you're not in the middle of any contracts. That said, there's a semi-common glitch with Tenure. It's SUPPOSED to reset your gear levels to 0 and reset your upgrades and fungus... For me and several others? It did not do that. I tenured, but instead of being level 1, I was level 11, none of my gear reset nor did my fungus. So, yeah, it put all my gear to default, but I could just slap the upgrades right back on... and you may be thinking "oh... okay. Neat." Sure, it's a head start, but now my progression is knee capped. All that extra XP I could be getting is NOT there, so I've got a grind ahead of me.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 9:00 pm
by jonogunn
Will becoming tenure make my life complete?

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 9:14 pm
by mrmichaelt
Like updating the next Windows, I usually wait awhile and I don't install it until the bugs are worked out and it's stable. Imo, I think the same applies to tenure. It will probably take a few patches to get it all worked out.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 10:13 pm
by Dr. Spengs
Just played a few round and a Buster was wearing the colander from GB1 as a helmet! Anyone seen it yet? I took screenshots to make sure I wasn't going crazy.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 16th, 2022, 10:25 pm
by zeta otaku
Yup, that's the cosmetic you're awarded for going through Tenure. So, while I can confirm you DID see it... I cannot say for certain that you're not crazy. The two aren't necessarily mutual.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 17th, 2022, 4:03 pm
by Hairy Biker
mrmichaelt wrote: December 16th, 2022, 9:14 pm Like updating the next Windows, I usually wait awhile and I don't install it until the bugs are worked out and it's stable. Imo, I think the same applies to tenure. It will probably take a few patches to get it all worked out.
Sounds like a plan.

I am in the middle of one contract but close to finishing and have just started The Legend Side Hustle.
Guess I'll wait.

Re: Ghostbusters: Spirits Unleashed by Illfonic News Thread

Posted: December 18th, 2022, 5:42 pm
by mrmichaelt
Yes, a couple easter eggs in the Firehouse were removed after patch 1.3.0. but it's just temporary due to a bug.
https://ghostbustersnews.com/2022/12/18 ... ster-eggs/