- January 17th, 2025, 6:53 am#5002924
^D'oh!!!
Illfonic hasn't been streaming live on Twitch. Has anything been said on their Discord?
Illfonic hasn't been streaming live on Twitch. Has anything been said on their Discord?
mrmichaelt wrote: ↑January 17th, 2025, 6:53 am ^D'oh!!!There's been nothing but radio silence. My guess things are still chaotic over there and they're still trying to figure out how to move forward without revealing too much behind the scenes stuff if there was a major shake up.
Illfonic hasn't been streaming live on Twitch. Has anything been said on their Discord?
timeware wrote: ↑January 17th, 2025, 7:43 am With the Switch 2 reveal does anyone know if Illfonic has plans to release Spirits Unleashed for the new console, or just leave the current switch version as is?The game is basically in it's sunset phase, I doubt they'd put that kind of effort into remaking the game to run on the newer hardware when the Switch 2 is fully capable of running Switch 1 games (well, most of them, there are a few exceptions, but that's due to the accessories needed to play them like Ring Fit not being compatible with the new joycons). After we get the final update (IF we get the final update that is) I wouldn't expect much except maybe some bug fixes and the like to keep the servers running until they're told to shut it all down.
Chicken, He Clucked wrote: ↑January 19th, 2025, 12:47 am Without checking steam numbers, my hunch is Spirits Unleashed is one of their more popular and successful games. So whatever resource they have available will hopefully ensure the servers stay up even if content has or will end shortly. The last update was a good one to end on anyway with the overall quality of life improvements. It would be a shame but I’m not banking on Boogie making it in at this point given the studio trouble. Killer Klowns looked fun but I couldn’t bring myself to take the plunge at full price and it didn’t seem to gain any traction. I’m guessing it underperformed.You can't go by steam numbers if you're looking for popularity of the game. Remember, it's on EVERYTHING at this point and we don't have access to those numbers. that said, I've found that whenever I matchmake, more often than not, I get matched up with at least one person.
timeware wrote: ↑January 18th, 2025, 7:59 pm Well the upside if it does sunset we only paid for the initial game and one DLC. I could see them doing a new "Edition" to coincide with swtich 2's launch to gain access to new players. It's wishful thinking, but it would be cool.in theory they could do the same model some PlayStation 4 games had when the PlayStation 5 came out where companies released next Gen patches for owners of PS4 copies. They have the higher resolution textures and models already.
I can still see people playing Jump Force on the X Box even though they've sunset. I'm sure that's due to having the physical copy but it would still suck if the game becomes unavailable and people are still playing it even though it's downloaded on your console.
timeware wrote: ↑January 19th, 2025, 10:29 pmDuke Nukem Forever was in developmental hell for a while,Not seeing how Duke Nukem's circumstances are relevant here.
timeware wrote: ↑January 19th, 2025, 10:29 pmbut yeah MMO's that have come back from sunset status: RuneScape, EverQuest, Ultima Online, Dark Age of Camelot, and most recently, "City of Heroes" which was rebooted as "Champions Online"Those aren't comparable examples because Spirits Unleashed isn't an MMO.
timeware wrote: ↑January 19th, 2025, 10:29 pmI'd hope with the switch 2 coming out that could breath a little bit of new life into SU, especially if the animated movies art styles look or resemble the SU game.Unless the animated film or movie employed the character artists from Spirits Unleashed, there's no reason to expect there'd be any resemblance in the character designs.
timeware wrote: ↑January 19th, 2025, 10:29 pmGTA online is still going but who knows what that's going to look like with the release of GTA 6 later this year.That's a poor comparison because you're comparing a franchise whose online gaming releases are usually "events" in the gaming industry, and who has several major hits from that franchise over the past couple of decades, against a much smaller studio, with a game series consisting of one game (along with a handful of other titles based on licenced IPs).
timeware wrote: ↑January 19th, 2025, 10:29 pmI'd imagine there would still be people too involved with GTA 5 to want to give up their assets to start all over with GTA 6 online. I'd like to think Rockstar would have plans to combine the GTA 5 and 6 online maps with very little game style change.What does that have to do with the price of cheese? Or, for that matter, Spirits Unleashed?
Kingpin wrote:What does that have to do with the price of cheese? Or, for that matter, Spirits Unleashed?GTA Online is a popular online game. While not facing a layoff situation GTA players could still face the possibility of Rockstar closing down GTA 5online to focus on GTA 6 online. Similar circumstances. I doubt that will happen but it may phase out eventually with how well GTA 6 sells. I would imagine allowing GTA 5 players to transfer assets would be a wise decision though.
timeware wrote: ↑January 20th, 2025, 8:04 amjust walking around the fire house and not having access to even bot led jobs.I don't believe there's any danger of that, if I'm remembering things correctly; I believe Illfonic said that if and when the online co-op for Spirits Unleashed permanently goes offline, we can still play the game... But it'd only be with the bots.
timeware wrote: ↑January 20th, 2025, 8:04 amYes the games I listed were MMO’s but they were games that sunset and came back.As I said before, those are highly profitable games with substantially-sized fanbases, I don't believe Spirits Unleashed is on a scale of profitable that would lead to Illfonic, or another company to look into reviving if after it eventually sunsets.
timeware wrote: ↑January 20th, 2025, 8:04 am GTA Online is a popular online game. While not facing a layoff situation GTA players could still face the possibility of Rockstar closing down GTA 5online to focus on GTA 6 online. Similar circumstances. I doubt that will happen but it may phase out eventually with how well GTA 6 sells. I would imagine allowing GTA 5 players to transfer assets would be a wise decision though.Okay... I still think that isn't much of a basis to draw comparison from because the two studios and games are massively different to each other in terms of current financial status, popularity and profitability.
Chicken, He Clucked wrote: ↑January 22nd, 2025, 8:37 am I think it was an admirable stance giving everything away for free, but having a short battle pass at the start of every DLC season to unlock the aesthetics, badges, emotes, 2x XP boosters, even stickers like in Fortnite, would've been a better idea for keeping the playerbase engaged. And the main aesthetic items could still have been made available later as paid DLC. It would've been better than activating contracts imo.As much as I love this game, the pacing on how stuff worked never felt quite right to me. I am not a fan of the tenure thing as someone that likes to unlock everything in games when I really enjoy them so I wanted the Tenure rewards. But losing all my upgraded Gear Contracts when I reset is a drag and put me off wanting to do it....
The model they went with meant I just watched Twitch streams for however many hours necessary, and then did the contracts and ghost unlock challenges... and then I was kind of done other than the crazy grind for fifth tenure. So there were two extremes really... short term contracts and free updates... and then an insanely long grind to unlock tenure items. There weren't enough timed aesthetic unlocks and incentives to drive engagement outside of those. The battle pass system does work for that, sadly.
My main issue with the game now is I just suck at it and don't have the patience to master the ghosts. I should return to it soon though to give all the changes a try.
Wafflerobot wrote: ↑January 24th, 2025, 5:33 pm As much as I love this game, the pacing on how stuff worked never felt quite right to me. I am not a fan of the tenure thing as someone that likes to unlock everything in games when I really enjoy them so I wanted the Tenure rewards. But losing all my upgraded Gear Contracts when I reset is a drag and put me off wanting to do it....It's a trick to make you play the game longer. But spirits unleashed is particularly cruel. In Payday 2, for instance, all the guns and skills automatically reunlock as you level up again. In spirits unleashed you have to redo the ridiculously annoying bullshit challenges to reunlock all the gear.
Bison256 wrote: It's a trick to make you play the game longer. But spirits unleashed is particularly cruel. In Payday 2, for instance, all the guns and skills automatically reunlock as you level up again. In spirits unleashed you have to redo the ridiculously annoying bullshit challenges to reunlock all the gear.Yeah agree. I think the research contracts were there to add more single player style missions but they’re a nuisance after tenure. There’s gear and gadgets I’ve never used still.
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