Talk about the your favorite Ghostbusters Collectibles from Mattel, Kenner, and more.
#5002075
Ecto24601 wrote: December 10th, 2024, 1:25 pm What I feared most became true. The actual trapping sequence is way inferior to the Matty trap. Sorry Haslab Team, you should have focussed on this more instead of easter eggs and specter modes
Why is the trapping sequence way inferior? This is a bad news, i was 1000% sure that it was awesome, what a shame
DaveLister liked this
#5002078
Ecto24601 wrote: December 10th, 2024, 1:25 pm First impressions:
The sheer amount of stuff is amazing
PKE is alot heavier than the Matty
Trap is super heavy and totally looks the part
EMF mode is super fun, taser a nice gimmick
What I feared most became true. The actual trapping sequence is way inferior to the Matty trap. Sorry Haslab Team, you should have focussed on this more instead of easter eggs and specter modes
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Turtuv wrote:
Ecto24601 wrote: December 10th, 2024, 1:25 pm What I feared most became true. The actual trapping sequence is way inferior to the Matty trap. Sorry Haslab Team, you should have focussed on this more instead of easter eggs and specter modes
Why is the trapping sequence way inferior? This is a bad news, i was 1000% sure that it was awesome, what a shame
So, i've read your reply on reddit: https://www.reddit.com/r/ghostbusters/c ... are_button

i've found this video about the trap sequence on the matty collector and it is actually better and more accurate than haslab. if there isn't any way to change the mode or the trapping sequence on the haslab, i'm very disappointed beause this is a major mistake by them and they are pretty precise in what they do (and they are hardcore fans of the franchise too): https://www.youtube.com/shorts/3UE5L9QQ8eQ
#5002079
Im still waiting on word that my trap has been shipped. I have yet to hear a single word from hasbro themselves via my email (and yes i checked the junk and spam folders) and the only way i even know im getting it is because of the FedEx Lable they created and the app tells me.

Common hasbro...lets do this!
#5002082
One time wrote:The ones I ordered are out for delivery too. I can't wait to weather and accuratize them a little bit but these need so much less than the pack.
What do you want to accuratize? I just hope that there is a way to change the trap sequence, the matty one is better and more accurate for sure. I don't understand why haslab slipped on a major thing like this
#5002084
Yeah the Matty seems more universe accurate the Haslab seems more prop accurate.

As for weathering, I think it will primarily be the pedal legris and cable connectors. They need a wash of RnB mixed with naphta so I get black pooling in the crevices in the pedal red and yellow cables. Also the silver relay plate on the pedal that needs to be black. But precious little if I'm honest. MUCH less than the Haslab Spenglers Pack needed. Also perhaps the central dial on the PKE, it's too clean silver. But surprisingly the Haslab Spenglers pack had weathering that was hand applied. Which was different on all the packs. On the Haslab trap and PKE they are all identical on every unit as they are machine applied. And lightyears beyond the weathering quality seen on the pack. You really feel the evolution of this Haslab compared to the pack. On the Matty all the props (although 5 years apart) all felt the same in terms of quality. Here you really feel a leap from the pack to this.

Edit: So I received these. Absolutely amazing. I am beyond impressed. I'll write a full review soon. What struck me the first is how heavy the trap is. The handle feels almost too flimsy to hold it up. (but isn't). Also the trap feels very small.

The first thing I did was try the taser mode on the PKE. It worked obviously. But for the life of me I couldnt get the arms to go back in. I had to look at the manual. There is a warning in the manual about the PKE arms being damaged. Basically after you activate taser mode, you click back the arms at 90 degrees ONE BY ONE then all of a sudden the PKE meter itself decides to retract the arms itselfs into the housing mechanically. This was surprising.

I'll write a full review soon but my first impresions are that the PKE is very big ( a whole lot bigger than the Matty PKE), the Haslab PKE is also very finicky and particular. You manually adjust the arms after taser mode at the PKE meter itself decides when to reel them back in. It feels very finicky.

The trap is gorgeous. It feels smaller than you think (GB2 stunt trap sizes, identical to the Matty Trap) but the weight and feel is sublime. It just feels like it's completely metal, no two ways about it.

On the whole what surprised me the most was the functionality of the trap and PKE. You just can't figure it out. Every button does something you have no idea what it does. I love this.

You really feel the Haslab evolution from the Pack to this trapo and pke. It's like a whole generational leap. The weathering on the trap and PKE is identical for each unit (and is perfect). So no more comparing items to compare the paint and weathering. They are all identical (machine weathered).

Absolutely amazing work by Haslab. I'll write a full review soon.

I guess the most surprising thing (having owned all Matty props) in order is:

1. The size of the PKE. It is massive. But also how finicky it is and how you don't understand how to use it immediately.
2. The weight and nuance of the trap. It is lightyears beyond the Matty
3. The functionality of each. So many functions are weird and seemingly endless. It fits perfectly with the GB universe.
4. I also love the fact that the trap has two different volume levels. A very faint level for sound effects Hasbro added (trap turning on, magnetic sound effect, etc. I.e. every sound effect that Hasbro came up with that was not in the movies) and the sound effects that were in the actual movie (trapping, beeping sound with flashing red LED, etc.). They really put a lot of sound into this.

Man the Matty trap was the holy grail but this thing is 10 times better.

Also having played around with these for the past 2 hours what surprises me too is the PKE (apart from the size). Also the PKE has wonderful variable kelvin white lights on the wings, like I suggested last year. The LEDS are very bright (much brighter than Matty) and not simple yellow like the GB1 prop and the Matty. But look identical to the AF prop.

The PKE functions I just can't get my head around. It has three sswitches in the bottom (which I know what they do) but the 4 buttons in front and how they interact with each mode I just can't understand. Everything does something different. Which I really appreciate. These things are not meant to be simple to understand :)

There is so much nuance in this, WAY beyond Matty. They are incredible.

EDIT: Having played with these more, the PKE wing lights are almost blindingly bright (way brighter than the Matty).

EDIT2: Especially the IR receiver on the trap. You max out the wings on the PKE using the lower right button and the trap exhibits ghost sounds. Lower the wings (using the lower left button) and max again and you get different sounds. The weird thing is there is no IR emiter on the PKE that I can see. I tried various distances and it just works. It's so weird.

Man if they ever made a Haslab Ecto Goggles that would just bring all of this together in such unexpected ways.
Last edited by One time on December 12th, 2024, 1:42 am, edited 2 times in total.
Turtuv, atescetin liked this
#5002087
Talyn wrote: December 11th, 2024, 10:47 am US order here, havent gotten any emails or anything from FedEx.
Same. Michiganer here.
#5002088
Talyn wrote: December 11th, 2024, 10:47 am US order here, havent gotten any emails or anything from FedEx.
FedEx won't send any e-mails out until they have the package in-hand, meaning that it let the Hasbro warehouse.
The same can be said about any e-mails from Hasbro - they will only send one e-mail saying that "your package has left the building." It will usually take 7 to 10 business days for the package to arrive. (See next paragraph about holiday shipping!)

Also, the Hasbro Pulse website ticker says "Place orders by Dec. 12th (standard shipping) or 18th (expedited) for arrival by the 25th." So, hopefully, they can ship to U.S. customers by no later than next Wednesday, December 18, 2024.
I know it sucks, but there is nothing we can do about it, except to sit back and wait. They have over 10,000 units to ship out here in the U.S. alone.

Their shipping page says the following: "For Crowdfunded Products" (https://www.hasbropulse.com/pages/shipp ... urn-policy)

SHIPPING
Estimated Shipping Dates
If the campaign is successfully backed with the minimum number of backers by the campaign deadline (the "Project Backing Period"), then the project will proceed to the production phase. Estimated shipment dates vary per HasLab campaign, so please visit the Project on the HasLab tab frequently to stay up-to-date.

Shipping Address
We are currently shipping to all U.S. States, District of Columbia, Puerto Rico, the U.S. Virgin Islands, APO/FPO addresses and Canada. Please note we cannot ship to a P.O. Box or any other country at this time.

Shipping Options
Standard shipping and handling to the contiguous United States is included for Pulse Premium members. Shipping and handling charges will be calculated at the time of checkout for non-Pulse Premium members. Check the specific HasLab campaign page for details. Additional shipping and handling charges may apply for non-contiguous United States and Canada calculated at the time of shipment. No P.O. Boxes.

#5002089
Smoke kit now available for the Haslab ghost trap - review via Jason from Ghostbusters News.

Before you ask, the price is $180.00 (USD) :sigh:

ecto1matt liked this
#5002104
Alphagaia wrote: December 11th, 2024, 12:47 pm Yeah, that's not going to happen anytime soon. I want one that easier to refill. And cheaper. I'll just wait for something half that price.

Anyways, had a nice cosplay session and finished with a small little photoshoot.

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Sweet. BTW I understand you are in the Netherlands like me. If you want I can ship or bring the screen accurate Flexo PET yellow tubing to accuratize that pack you have free of charge. Let me know. I have like 10ft of the stuff lying around.
Corey91, Alphagaia liked this
#5002105
One time wrote: December 11th, 2024, 9:51 am Yeah the Matty seems more universe accurate the Haslab seems more prop accurate.

As for weathering, I think it will primarily be the pedal legris and cable connectors. They need a wash of RnB mixed with naphta so I get black pooling in the crevices in the pedal red and yellow cables. Also the silver relay plate on the pedal that needs to be black. But precious little if I'm honest. MUCH less than the Haslab Spenglers Pack needed. Also perhaps the central dial on the PKE, it's too clean silver. But surprisingly the Haslab Spenglers pack had weathering that was hand applied. Which was different on all the packs. On the Haslab trap and PKE they are all identical on every unit as they are machine applied. And lightyears beyond the weathering quality seen on the pack. You really feel the evolution of this Haslab compared to the pack. On the Matty all the props (although 5 years apart) all felt the same in terms of quality. Here you really feel a leap from the pack to this.

Edit: So I received these. Absolutely amazing. I am beyond impressed. I'll write a full review soon. What struck me the first is how heavy the trap is. The handle feels almost too flimsy to hold it up. (but isn't). Also the trap feels very small.

The first thing I did was try the taser mode on the PKE. It worked obviously. But for the life of me I couldnt get the arms to go back in. I had to look at the manual. There is a warning in the manual about the PKE arms being damaged. Basically after you activate taser mode, you click back the arms at 90 degrees ONE BY ONE then all of a sudden the PKE meter itself decides to retract the arms itselfs into the housing mechanically. This was surprising.

I'll write a full review soon but my first impresions are that the PKE is very big ( a whole lot bigger than the Matty PKE), the Haslab PKE is also very finicky and particular. You manually adjust the arms after taser mode at the PKE meter itself decides when to reel them back in. It feels very finicky.

The trap is gorgeous. It feels smaller than you think (GB2 stunt trap sizes, identical to the Matty Trap) but the weight and feel is sublime. It just feels like it's completely metal, no two ways about it.

On the whole what surprised me the most was the functionality of the trap and PKE. You just can't figure it out. Every button does something you have no idea what it does. I love this.

You really feel the Haslab evolution from the Pack to this trapo and pke. It's like a whole generational leap. The weathering on the trap and PKE is identical for each unit (and is perfect). So no more comparing items to compare the paint and weathering. They are all identical (machine weathered).

Absolutely amazing work by Haslab. I'll write a full review soon.

I guess the most surprising thing (having owned all Matty props) in order is:

1. The size of the PKE. It is massive. But also how finicky it is and how you don't understand how to use it immediately.
2. The weight and nuance of the trap. It is lightyears beyond the Matty
3. The functionality of each. So many functions are weird and seemingly endless. It fits perfectly with the GB universe.
4. I also love the fact that the trap has two different volume levels. A very faint level for sound effects Hasbro added (trap turning on, magnetic sound effect, etc. I.e. every sound effect that Hasbro came up with that was not in the movies) and the sound effects that were in the actual movie (trapping, beeping sound with flashing red LED, etc.). They really put a lot of sound into this.

Man the Matty trap was the holy grail but this thing is 10 times better.

Also having played around with these for the past 2 hours what surprises me too is the PKE (apart from the size). Also the PKE has wonderful variable kelvin white lights on the wings, like I suggested last year. The LEDS are very bright (much brighter than Matty) and not simple yellow like the GB1 prop and the Matty. But look identical to the AF prop.

The PKE functions I just can't get my head around. It has three sswitches in the bottom (which I know what they do) but the 4 buttons in front and how they interact with each mode I just can't understand. Everything does something different. Which I really appreciate. These things are not meant to be simple to understand :)

There is so much nuance in this, WAY beyond Matty. They are incredible.

EDIT: Having played with these more, the PKE wing lights are almost blindingly bright (way brighter than the Matty).
I'm really glad to read this positive things about the trap and PKE. Since you will write a full review and will try out everything possible (i assume), can you check please the trap sequence (how accurate is it compared to the matty trap as the other user stated before and as the video i've posted), if you can change the sequence (for instance changing the bargraph animation, the mode of the trap etc)? Thank you!
#5002107
Turtuv wrote: December 12th, 2024, 1:31 am
One time wrote: December 11th, 2024, 9:51 am Yeah the Matty seems more universe accurate the Haslab seems more prop accurate.

As for weathering, I think it will primarily be the pedal legris and cable connectors. They need a wash of RnB mixed with naphta so I get black pooling in the crevices in the pedal red and yellow cables. Also the silver relay plate on the pedal that needs to be black. But precious little if I'm honest. MUCH less than the Haslab Spenglers Pack needed. Also perhaps the central dial on the PKE, it's too clean silver. But surprisingly the Haslab Spenglers pack had weathering that was hand applied. Which was different on all the packs. On the Haslab trap and PKE they are all identical on every unit as they are machine applied. And lightyears beyond the weathering quality seen on the pack. You really feel the evolution of this Haslab compared to the pack. On the Matty all the props (although 5 years apart) all felt the same in terms of quality. Here you really feel a leap from the pack to this.

Edit: So I received these. Absolutely amazing. I am beyond impressed. I'll write a full review soon. What struck me the first is how heavy the trap is. The handle feels almost too flimsy to hold it up. (but isn't). Also the trap feels very small.

The first thing I did was try the taser mode on the PKE. It worked obviously. But for the life of me I couldnt get the arms to go back in. I had to look at the manual. There is a warning in the manual about the PKE arms being damaged. Basically after you activate taser mode, you click back the arms at 90 degrees ONE BY ONE then all of a sudden the PKE meter itself decides to retract the arms itselfs into the housing mechanically. This was surprising.

I'll write a full review soon but my first impresions are that the PKE is very big ( a whole lot bigger than the Matty PKE), the Haslab PKE is also very finicky and particular. You manually adjust the arms after taser mode at the PKE meter itself decides when to reel them back in. It feels very finicky.

The trap is gorgeous. It feels smaller than you think (GB2 stunt trap sizes, identical to the Matty Trap) but the weight and feel is sublime. It just feels like it's completely metal, no two ways about it.

On the whole what surprised me the most was the functionality of the trap and PKE. You just can't figure it out. Every button does something you have no idea what it does. I love this.

You really feel the Haslab evolution from the Pack to this trapo and pke. It's like a whole generational leap. The weathering on the trap and PKE is identical for each unit (and is perfect). So no more comparing items to compare the paint and weathering. They are all identical (machine weathered).

Absolutely amazing work by Haslab. I'll write a full review soon.

I guess the most surprising thing (having owned all Matty props) in order is:

1. The size of the PKE. It is massive. But also how finicky it is and how you don't understand how to use it immediately.
2. The weight and nuance of the trap. It is lightyears beyond the Matty
3. The functionality of each. So many functions are weird and seemingly endless. It fits perfectly with the GB universe.
4. I also love the fact that the trap has two different volume levels. A very faint level for sound effects Hasbro added (trap turning on, magnetic sound effect, etc. I.e. every sound effect that Hasbro came up with that was not in the movies) and the sound effects that were in the actual movie (trapping, beeping sound with flashing red LED, etc.). They really put a lot of sound into this.

Man the Matty trap was the holy grail but this thing is 10 times better.

Also having played around with these for the past 2 hours what surprises me too is the PKE (apart from the size). Also the PKE has wonderful variable kelvin white lights on the wings, like I suggested last year. The LEDS are very bright (much brighter than Matty) and not simple yellow like the GB1 prop and the Matty. But look identical to the AF prop.

The PKE functions I just can't get my head around. It has three sswitches in the bottom (which I know what they do) but the 4 buttons in front and how they interact with each mode I just can't understand. Everything does something different. Which I really appreciate. These things are not meant to be simple to understand :)

There is so much nuance in this, WAY beyond Matty. They are incredible.

EDIT: Having played with these more, the PKE wing lights are almost blindingly bright (way brighter than the Matty).
I'm really glad to read this positive things about the trap and PKE. Since you will write a full review and will try out everything possible (i assume), can you check please the trap sequence (how accurate is it compared to the matty trap as the other user stated before and as the video i've posted), if you can change the sequence (for instance changing the bargraph animation, the mode of the trap etc)? Thank you!
Positives: The trap feels like it's metal. It's so heavy. It also has very detailed functions. Much more than the Matty.
Negatives (if you can call it that): The trap trapping function feels like the prop as opposed to the Matty which feels like an experience. It's just white lights on the Haslab open and close. One aspect the Haslab has over the Matty is the ghost sound effeccts. There are so many., almost not understandable.

On the whole the object of the trap itself is lightyears beyond the Matty (weight being a primary thing). The trapping sequence is also great, it's like the prop using the Futaba remote in GB1. It's simple. Trap opens, white light . The Matty had more colors and a more in universe immersive trapping experience. The Haslab trap really is about the ghost sounds. Man, so many sounds. You can't keep them apart. The Matty was more about the experience. I genuinely think the Matty will hold its value as the trapping sequence has more colors and a deeper GB experience.

As far as I can tell the Haslab trap does not do the mysterious after capture rumble or shaking effect that the Matty does unless I didn't understand the functions completely. But yeah, you can change the bargraph animation on the Haslab to many different effects. (but it resets to the default right to left scroll when you turn it on and off). But as an object I would trade 3 Matty traps for 1 Haslab trap, it's so heavy and solid and nuanced. The Matty feels like a light plastic toy compared to this.
Last edited by One time on December 12th, 2024, 2:23 am, edited 3 times in total.
Turtuv liked this
#5002108
timeware wrote: December 12th, 2024, 1:52 am I was kind of nervous about the Tazer mode from the Savage video. The last thing I want to do is accidentally damage the wings I might just use Tazer mode once or twice.
Using the taser mode (flipping the mechanical switch) is absolutely not damaging to the PKE. I can tell, because it's mechanical, gears. What's weird is folding the arms back one by one (90 degrees) and then waiting for the PKE to retract them, which it does. But it feels weird. The Matty PKE buttons were a direct contact/effect. The Haslab it's like the buttons "think" a second before they do what they do. There is an internal AI almost. To be fair (as soon as you get over how much bigger the Haslab PKE is to an Iona) it's better.

It's weird, the Matty PKE felt (and is) an exact copy of the GB1 prop. The Haslab is much more nuanced and reflects the Afterlife PKE 100%.
#5002109
One time wrote: December 12th, 2024, 1:57 am Negatives (if you can call it that): The trap trapping function feels like the prop as opposed to the Matty which feels like an experience. It's just white lights on the Haslab open and close. One aspect the Haslab has over the Matty is the ghost sound effeccts. There are so many., almost not understandable.
As far as you know is there a way to change the trap sequence? About the lights they are white because, at least this what i've understood by reading some comments under some youtube videos, the trap has the removable inside and it's not sealed as the matty one. but i don't know if this could be true or not.
As far as I can tell the Haslab trap does not do the mysterious after capture rumble or shaking effect that the Matty does unless I didn't understand the functions completely.


the haslab has a vibration motor too, but since it heavier it can't shake around as the matty trap. i think it's just a matter of weight
But yeah, you can change the bargraph animation on the Haslab to many different effects. (but it resets to the default right to left scroll when you turn it on and off).


Is the default right-to-left scrolling accurate? i recall that it should be left-to-right.
#5002110
Turtuv wrote: December 12th, 2024, 3:11 am the haslab has a vibration motor too, but since it heavier it can't shake around as the matty trap. i think it's just a matter of weight
Well no, the Matty trap had an entirely different mechanism for that, and I always hated it. Two of the wheels were on a pivot, and a motor would jiggle them. It didn't have a vibration motor at all, it basically rocked the whole trap back and forth.

Photo from jackdoud's teardown thread:
Image

And how it looked underneath, you can see the pivot that the wheels rock back and forth on:
(Photo via https://ecto-containment.com/
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The problem was if the motor didn't get the wheels back into the dead center position after the ghosts had finished "knocking", then the whole trap would be tilted sideways (off balance) and wouldn't roll properly. At least that's what I sometimes found. I'd have to get the wheels back into position.

Also sometimes the mechanism would break entirely (as evidenced by various GBFans threads over the years), at least with a vibration motor you could just swap it out with a new one. Maybe someone will release a replacement vibration motor which can make the shaking more visible, or maybe that will require a complete overhaul of the electronics. Who knows, it's still very early days but we always know what happens when the GB modding community gets hold of new toys :lol:

Edit: I see in ExperienceExplorer's HasLab trap teardown video that it's definitely a vibration/rumble motor with what seems like a fairly heavy weight on it, but it's facing up. I wonder if someone will be able to design a drop in replacement which shifts the direction to spin sideways, that could give the trap a bit more of a side-to-side shaking movement.
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#5002111
Noob question: where can I find my invoice on HasbroPulse (for EU)? Looks like Hasbro never sent one by email, I can't locate it on the website and customer service is unsurprisingly not responsive for the last few days.
Last edited by atescetin on December 12th, 2024, 5:36 am, edited 1 time in total.
#5002113
One time wrote: December 12th, 2024, 2:02 am It's weird, the Matty PKE felt (and is) an exact copy of the GB1 prop. The Haslab is much more nuanced and reflects the Afterlife PKE 100%.
Perfect summary. If you want a GB1/GB2 PKE, find a Matty one. If you want the Afterlife/Frozen Empire version, Hasbro got you covered. Biggest advantage: wings that move on their own in EMF mode. Isn't this what we always wanted from a PKE? Not having to manipulate the wings by button presses (although you can)? I LOVE it. The PKE is what I was looking for the most from the Haslab Two in the Box, and it's everything what I wanted and hoped for. The trap looks and feels like a proper self-made replica, if only the actual trapping would be better. As a display piece, it is perfect.

BTW, the PKE functions:
Manual mode
Top left button: Sleep mode
Top right: Scripted animations mode
Bottom left: wings move down, four positions possible
Bottom right: wings move up, four positions possible

EMF mode
Top left: Sleep mode
Top right: Scripted mode
Bottom left: wings can be forced to move down
Bottom right: wings can be forced to move all the way up

Taser mode
Top left: Sleep mode
Top right, Bottom left and right: tasing
One time, Corey91 liked this
#5002114
prodestrian wrote: December 12th, 2024, 3:26 am
Well no, the Matty trap had an entirely different mechanism for that, and I always hated it. Two of the wheels were on a pivot, and a motor would jiggle them. It didn't have a vibration motor at all, it basically rocked the whole trap back and forth.
i didn't knew that, thanks for explaining
Ecto24601 wrote: December 12th, 2024, 5:23 am The trap looks and feels like a proper self-made replica, if only the actual trapping would be better. As a display piece, it is perfect.
this is the thing that drive me crazy. i mean, the haslab guys know very well the matty trap, they are fans of GB and they always showed they precision and accuracy with their gb products, but this time they miss a huge part of the trap, which is the trapping sequence...this doesn't make any sense. how is this possible?
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