#4976030
Anyone have a unused gearbox assembly from a Rubies Trap? I'd like to 3d model it in Solidworks and print it out. I can add a motor, gearing, limit switches and a Arduino to handle the logic.

Be a nice to just drop these into the Spirit Traps since the Rubies are extremely scarce lately and Spirits are a dime a dozen and still can be bought in store.
Last edited by dartdemon340 on October 29th, 2024, 1:18 pm, edited 2 times in total.
By joezlo
#4976130
I couldn't find one; but I have another thread about my wireless Spirit Trap. I used the pre existing parts, two 5 volt relays, two small cabinet solenoids, & a 4f latching wireless receiver to get the doors to open automatically.

I'm currently building an RGB style foot pedal for it, but with more movie aesthetics.

The biggest issue is battery power:

Each solenoid requires a bank of 4 9volts in series to make the solenoid work due to amperage draw.

I have yet to find a feasible battery alternative that will fit inside the trap.

Believe it or not, the original electronics still function as is on the AA's, and the eight 9volts fit comfortably in the bottom of the trap ... ... as well as the additional 9 volt to power the rf receiver.


I digress: could not find rubies gear boxes - but if some one could make them to mod spirit traps it'd be much easier than what I did.
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By dartdemon340
#4976136
That's exactly my intentions. I'd like to make a nice little package to drop into spirit traps like it's supposed to be there. Quick and easy with out having to jump through hoops to make a opening and closing trap. Gear box assembly works great, so no sense in reinventing the wheel by creating an upside down bomb bay door mechanism.
By joezlo
#4976257
I dunno your location, but there is a store in Delaware/Maryland that has 2 gearbox style traps - they posted in GBfans FB group - if I recall.
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By dartdemon340
#4988231
So modeling is almost done and almost ready to 3d print these. Nice little drop in assembly for the ever abundant Spirit Traps as the Walmart ones are almost non existent. I think the motor itself is 3 or 5 volts and cheap to buy. Just need to swap the actual bomb bay assembly with the gears from the spirit and drop into my housing and voila. I'll source the motor and some gears for the gearbox and limit switches are a dime a dozen. I'll create a simple board with the logic so a pedal can be used to just send voltage to the motor like the Walmart and open and close it with a pedal press / release. Time to motorize these spirit traps with little effort as the gearbox works fairly well.

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Actual assembly parts for reference.
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By LeoCor Replicas
#4988286
dartdemon340 wrote: November 12th, 2023, 4:57 pm So modeling is almost done and almost ready to 3d print these. Nice little drop in assembly for the ever abundant Spirit Traps as the Walmart ones are almost non existent. I think the motor itself is 3 or 5 volts and cheap to buy. Just need to swap the actual bomb bay assembly with the gears from the spirit and drop into my housing and voila. I'll source the motor and some gears for the gearbox and limit switches are a dime a dozen. I'll create a simple board with the logic so a pedal can be used to just send voltage to the motor like the Walmart and open and close it with a pedal press / release. Time to motorize these spirit traps with little effort as the gearbox works fairly well.



Actual assembly parts for reference.
Dude, color me excited for this. This looks seriously awesome.
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By dartdemon340
#4998936
This is the complete gear box, minus two springs which I'm working on. I've sourced motors, limit switches and trying to find the gears, 24/10 Combination but don't exist so guess they will be 3d printed as well. I'll have a working prototype shortly. Only part which will be reused is the actual bomb bay door mechanism that drops in from the top.

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By dartdemon340
#4998981
Prototype is looking good. All the manufactured gear box parts fit perfectly and it fits nicely into the Spirit trap. Just have to relocate the board inside as it takes up a lot of room. I'm going to be doing the easy part next, using an Arduino to automate the gear box with a switch ,which can be in a pedal. I bought a microchip programmer so I can make a small controller card like the Ruby Trap's. The gear print's in a few minutes with my ancient printer so a new printer probably can print all 5 required pretty quick.

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By dartdemon340
#4999004
All parts printed and 99.9% like originals and they interchange between 3d printed and original parts. Everything moves freely. Doing some motion testing and survivability testing soon.

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By The_Y33TER
#4999059
dartdemon340 wrote: November 12th, 2023, 4:57 pm So modeling is almost done and almost ready to 3d print these. Nice little drop in assembly for the ever abundant Spirit Traps as the Walmart ones are almost non existent. I think the motor itself is 3 or 5 volts and cheap to buy. Just need to swap the actual bomb bay assembly with the gears from the spirit and drop into my housing and voila. I'll source the motor and some gears for the gearbox and limit switches are a dime a dozen. I'll create a simple board with the logic so a pedal can be used to just send voltage to the motor like the Walmart and open and close it with a pedal press / release. Time to motorize these spirit traps with little effort as the gearbox works fairly well.

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Actual assembly parts for reference.
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Crazy shit, man. Ya effectively made a Spirit to Walmart conversion kit. This is RAD.
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By dartdemon340
#4999062
Bingo. Walmart Trap's are going $100+ on eBay and are scarce either way, so now I made a way to cheaply, quickly and very easily, to turn readily available spirit traps, into a working trap with a foot pedal with a little reverse engineering.
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By The_Y33TER
#4999099
dartdemon340 wrote: July 11th, 2024, 2:56 pm Bingo. Walmart Trap's are going $100+ on eBay and are scarce either way, so now I made a way to cheaply, quickly and very easily, to turn readily available spirit traps, into a working trap with a foot pedal with a little reverse engineering.
Sick. Gotta say, reverse engineering helps a LOT with these traps. My doors were inoperable on my v1 Walmart trap, so I switched my limit switches around and resoldered the motor leads backwards, and it worked perfectly. I figured the last person who had messed with them had plugged them in backwards, but apparently not. I have zero idea how my fix worked, but now I have 2 working traps.

My main trap is a modded v2 Walmart trap w/ a switch installed in the handle (not where the spirit switches are, instead inside the post that the handle bar is connected to) and a 2pin GX16 in the casing for my custom pedal. (also goddamn I have NO idea how my pedal made from SCRATCH to stefan's plans turned out so nice. I might show off my gear in a new thread on here soon, so keep an eye out. mostly JST motherboard from the v1 got put in the v2 shell (as it had been modded extensively) with the v2 motor.

My secondary trap is a modded v1 trap with the v2 electronics modded to have all JSTs (besides switch, in the bottom of the trap and the LED, that's desoldered and put on leads into the switch/LED panel), then moved to the slot where the v1 board USED to be. Handle's removed on this one, covered with a PCB out of a laptop charger, a relay, a terminal block and some ribbon cable bits. This one had no pedal when given to me (that's why it was given to me, it was considered dead by it's previous owner), so I put the switch from my ORIGINAL pedal on the top of it. It's gonna be replaced by an RC controller that'll be disassembled and put on my wand.
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By dartdemon340
#4999106
Well, first test..works! Quite well in fact. Mechanically it works perfectly as you can see. I used the wiring from the Rubies Trap just for testing so make sure everything fits and functions as it should, but everything is 3d printed and fits like a glove and doors move. This is using the door opener that already exists in the trap that the trap handle push button uses.

Hopefully this link works for the video.

https://youtube.com/shorts/kvA9qwY1dDA?feature=share
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By The_Y33TER
#4999109
dartdemon340 wrote: July 13th, 2024, 11:19 am Well, first test..works! Quite well in fact. Mechanically it works perfectly as you can see. I used the wiring from the Rubies Trap just for testing so make sure everything fits and functions as it should, but everything is 3d printed and fits like a glove and doors move. This is using the door opener that already exists in the trap that the trap handle push button uses.

Hopefully this link works for the video.

https://youtube.com/shorts/kvA9qwY1dDA?feature=share
You should think about selling these, man… would make a bit of money on Etsy or similar.
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By dartdemon340
#4999110
The_Y33TER wrote: July 14th, 2024, 2:57 am
dartdemon340 wrote: July 13th, 2024, 11:19 am Well, first test..works! Quite well in fact. Mechanically it works perfectly as you can see. I used the wiring from the Rubies Trap just for testing so make sure everything fits and functions as it should, but everything is 3d printed and fits like a glove and doors move. This is using the door opener that already exists in the trap that the trap handle push button uses.

Hopefully this link works for the video.

https://youtube.com/shorts/kvA9qwY1dDA?feature=share
You should think about selling these, man… would make a bit of money on Etsy or similar.

I could, however given this is the premier Ghostbusters site, doesn't seem to be much interest. So that leads me to believe there is an easier cheaper method that is a well kept secret or nobody cares about the spirits anymore. It was a fun project either way. I'm curious how the Matty trap and the new hasbro ones open and close.
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By prodestrian
#4999111
dartdemon340 wrote: July 14th, 2024, 3:42 am I could, however given this is the premier Ghostbusters site, doesn't seem to be much interest. So that leads me to believe there is an easier cheaper method that is a well kept secret or nobody cares about the spirits anymore. It was a fun project either way. I'm curious how the Matty trap and the new hasbro ones open and close.
I've been following this thread since the start and I'd definitely be on board to buy this, even if it's just digital files that I can print myself (shipping prints to Australia is outrageously expensive so I'd personally prefer a digital download). I'm sure there'd be others who would find it very useful. I know some people think that by next year every Ghostbuster will be wearing Hasbro traps on their belt but I really don't think that will be the case. There's always going to be an abundance of Spirit traps, and maybe your conversion kit will actually entice more people to buy them, especially combined with a good repaint and some real components added.

This is a brilliant project and I'm super impressed with what you've achieved here!
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By The_Y33TER
#4999139
dartdemon340 wrote: July 14th, 2024, 3:42 am
The_Y33TER wrote: July 14th, 2024, 2:57 am

You should think about selling these, man… would make a bit of money on Etsy or similar.

I could, however given this is the premier Ghostbusters site, doesn't seem to be much interest. So that leads me to believe there is an easier cheaper method that is a well kept secret or nobody cares about the spirits anymore. It was a fun project either way. I'm curious how the Matty trap and the new hasbro ones open and close.
There's always people trying to do things for the cheapest possible choice, as well as folks that couldn't get their hands on the Hasbro while it was available. I'm still gonna regularly use my walmart traps once the Hasbros are shipped, as will the friend I provide gear to. I'd say release the files either paid access or free, your call, but it's absolutely worth it. Spirit traps are easy to get and pretty cheap, so the conversion kit is great for those who missed out on the Hasbro and Walmart/Rubies.
#4999257
Okay, just stumbling across this thread... this is ABSOLUTELY mind blowing. A friend of mine does costuming on the cheap and a LOT of his gear is just hand-me-downs from me (I literally just GAVE him a full pack... STUPID...) and he was asking me last year "hey, how complicated would it be to convert a spirit trap into one with a pedal that worked?" and... I basically told him that it'd b e impossible because no one would be THAT crazy to do all the engineering...

So, dartdemon, thank you for being THIS level of insane and however you release these files, I will be on line to get them :D
#5000047
It was a task and a half getting all the measurements for that box. It has A LOT of features to model, buts its a direct 1:1 exact replica. The electronics are almost complete so the average person just needs to buy a spirit trap and open it and insert the gear box and have a working trap within minutes. Very simple process. My job keeps me quite busy but it's almost done. I actually have a Rev 1 almost out that simplifies everything even more with only 1 gear. Here is the original. I'll post Rev 1 shortly. There is a small post that needs to be cut out of the spirit, as that's why there is an extra notch I added to account for that, as without a 90 degree pair of side cutters, its hard to cut flush.

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Last edited by dartdemon340 on October 29th, 2024, 1:18 pm, edited 1 time in total.
#5000924
Rev 2. Much simpler, faster printing of the boxes and if a servo fails, just replace it. Printing now and see if that works. Theoretically should, as a servo is essentially a motor with a gear box attached. One gear vs 5. Arduino code is pretty much the same, Move in one direction to find limit switch and stop, after second pedal press, do the same in opposite direction.

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#5001215
Vastly simpler, only one gear and no limit switches and just as fast. Tape was just to hit the limit switch but didn't need it as it was working but not clicking so couldn't hear it. With no gearbox, cut printing time in half and only servo for wiring and one switch. After a few hundred up and down cycles, I'll call it good to go.

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