- October 24th, 2023, 5:56 pm#4986868
Character skins will have names I guess. This one on the official GB twitter today is Alice Aces.
https://twitter.com/Ghostbusters/status ... 5377674706
https://twitter.com/Ghostbusters/status ... 5377674706
SpaceBallz wrote:...are they targeting the Fortnite audience?<squints at art> Oh yeah....
ccv66 wrote:How fun is it. Is it worth getting or waiting until it goes on sale?I tried it at a cousin's place this weekend. It was my first time playing a VR headset game and I did get a little nauseous which was weird because I'm not the type that gets sick on carnival rides nor do I get seasick. But once I "adjusted" - it was actually pretty fun but sort of like Spirits Unleashed, if you're the type to get bored quick.... But this is VR and different mission types create some variety SU doesn't have. But you can finish the game in a day like SU. Idk, if you got the dough go for it... but then again, the holidays are coming so there might be a discount price soon. (and fyi, I'm not an active gamer anymore) Like say I was handed $400 but had to choose either a VR set and this game or funding the HasLab, I'd choose the latter...
ccv66 wrote: ↑October 29th, 2023, 9:31 pm Yeah I have to get some ginger chews and a fan in face or I get pretty sick in VR. Spirits unleashed and haslab both felt like they were made by die hard Ghostbusters fans, I didn't get that impression from ghost lord. I much rather gotten spirits unleashed or 2009 GB in VR.. I'll wait to black Friday, see if it goes on saleHa, I use ginger tea.
We’re listening to the feedback from our community. Patch 1.1 includes key quality-of-life improvements and critical bug fixes for Ghostbusters: Rise of the Ghost Lord. We're going to continue to grow and refine the gameplay experience.11/15: Heist & Seek mode releases on Thursday the 16th.
Fixes in this update:
*Fix for ghosts getting stuck in the geo or spawning outside walls.
*Bug fix for HQ not appearing despite having audio.
*Fix for Dark Shoals spawning in an invisible state and blocking progress in Harvester or On the Clock missions.
*Fix for the ghost containment unit where ghosts you have trapped in a level should now appear in the unit at HQ.
*Fix for a crash that could occur in the Factory Infestation onboarding mission when a player walks over the moving conveyor belt.
* Audio levels for secondary equipment have been adjusted.
*Bruiser audio improved.
*Bruiser now takes damage from secondary weapon (turret).
*Optimized multiplayer joining and exiting missions.
*Additional bug and performance fixes.
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