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User avatar
By sakis720
#4971313
Hi once again. Lately i'm digging up the Ghostbusters The Video Game PS3 Files I found cut playble models and dlcs for the original multiplayer (i didn't got the textures working on blender)

I got the .ascii file to open on blender with the XNALara Plugin on version 2.73 of blender

If somone wants the .acsii files send a pm and i will i upload the in this topic

mp_peck
Image
mp_zombie
Image
mp_mayor
Image
mp_ghoul
Image
mp_jason
Image
mp_grant
Image

Also there are some models named mp_ethereal_stantz/spengler/venkman/zeddemore but i didn't include the because there are the original ghostbusters models

THIS ALL THE PLAYABLE MODELS I CAN OPEN
User avatar
By Kingpin
#4972708
skankerzero wrote: September 18th, 2022, 1:20 pm Correct.
The Ethereal models were just material swaps to look like the Spectral Ghostbusters from the RGB episode, Citizen Ghost.
The material should be there somewhere. In theory, you could apply it to them.
Would've loved to have seen that, a pity the ethereal skins and the box of suits in the basement didn't work out in the end quite as planned.

Good to see you back, skanker. :)
User avatar
By sakis720
#4972732
skankerzero wrote: September 18th, 2022, 1:20 pm Correct.
The Ethereal models were just material swaps to look like the Spectral Ghostbusters from the RGB episode, Citizen Ghost.
The material should be there somewhere. In theory, you could apply it to them.
You are correct but there is a problem the formats of the materials can't be cracked until someone reverse engineer this formats. The tool that i use to extract texturers/materials doesn't work on ps3 textures for some reason there is a plugin for an app that opens ps3 and xbox 360 textures but no every texture opens

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