Welsh Pirate wrote: ↑May 16th, 2022, 10:53 pmWCat2000 wrote: ↑February 23rd, 2022, 11:04 pm In one of the bonuses Dan Aykroyd mentions making an upgraded proton pack that can also trap a ghost. I know that idea has been around but it’s cool he likes and thinks about evolving the equipment.
Ernie Hudson and Bill Murray just looked at each other and smiled like they thought it was dumb. The whole feature they do that...like “Oh you”. Mostly about his prequel idea (I agree would not work as a movie but could be flashbacks in something).
Not sure why they’d be opposed to equipment changes. Because the trap is iconic? Sure but things should be allowed to change or update. It’s a good idea. It makes sense. It’d be cool if the streams could pull the ghost into a containment feature. It could be the size of trap with a window to see their face. It’d make a cool visual.
My issue with a trap on the wand is that is basically just a ghost vacuum, which is what pretty much every other comedic ghost hunting property does. Luigi's Mansion and Filmation's Ghost Busters are clear examples. The flailing laser lassos are kind of what makes Ghostbusters stand out amongst the rest.
Personally, I think the better option would be a Containment Unit pack that can empty trap cartridges in the field and hold extras.
That’s a good point but I never meant to get rid of the proton streams.
I know I said the streams should pull them in but I like idea of a second barrel that opens the vortex mentioned above better. Still need to lasso them...then trigger the trap feature once it’s close enough. Same difference but without needing to roll out the trap as a separate piece of equipment.
Or if the trap must be a separate thing keep it wireless like in Afterlife. Not necessarily as an RC car. Maybe like a Roomba that automatically positions under ghosts by detecting it’s energy.