For some reason I feel like photo chemical optical printing lends itself to doing certain effects like ghosts better than CGI. I mean…when I look at the Library Ghost pre transformation or Ray’s blowjob ghost or the jogger in GB2 or even the Scolari Bros…I feel like they look “better” than something like the eyeball creature. The CGI looks so clean and a little too perfect. Like Ghost Egon for example. The CGI Egon looked great but the blue aura around him was…I don’t know. It just doesn’t look as good to me.
It’s the same with the proton streams. There isn’t a shot in GBA where the proton streams look better than certain sequences in GB1 like when they shoot off the side of the building at Mr. Stay Puft or the “Aim for the flat top” shot where the beams go directly at the camera.
Or even the Pink wisps that’s escape from the containment unit.
Am I alone? I don’t they the effects in GBA look bad. Not at all. They really mostly got the proton beams looks quite good. But there’s just something I can’t put my finger on in the original photo chemical process. Somehow by looking less perfect than CGI it looks more real? It’s hard to explain. I don’t mean this in a “I hate CGI!!” way.
Or look at the Ghost Miner. I LOVED that they did him practical. But I think the taxi cab ghost looks better.
It’s it a lighting thing? A shooting on film Vs digital thing? I don’t know. The only ghost in GBA that I think was improved by CGI was Muncher & the Terror Dogs running.